Thursday, December 16, 2010

Death Note: A Must Read

Imagine that you hold the ability to kill any person on earth simply by writing down their name. Would you use this ability to exterminate your worst enemies, rid the world of criminals and terrorists, or choose to avoid this dangerous power completely?
In Tsugumi Ohba’s Death Note, Death Gods named Shinigamis possess notebooks called “Death Notes” which hold exactly this aforementioned killing power. Whoever’s name is written down in a Death Note will die within 40 seconds. When high school student Light Yagam, discovers a Death Note dropped by Shinigami Ryuk in the middle of the street, he is initially shocked by the concept presented by Ryuk, who brought the Death Note into the human world in search of entertainment. However, Light’s awe soon turns into excitement as he hatches a plan to rid evil from the world by killing notorious criminals with the Death Note. With his ingenious mind and the extraordinary power of the Death Note, Light initiates a criminal holocaust to make the world a safer place. Although Light’s intentions causes global crime rates to drop by seventy percent, governments are concerned about an anonymous killer who is taking the law into his or her own hands and try desperately to find the unknown mastermind. While investigations aim to bring down Light, governments around the world are unable to discover the killer themselves. That’s when L, a mysterious master detective, brings his remarkable reasoning skills and flawless service record to the case. A cat-and-mouse thriller between Light and L ensues.
Overall, Death Note could be considered one of the few brilliantly-plotted manga. The story moves very quickly from one plotline to the next and often incorporates side-plots to intensify encapsulating themes of danger, betrayal, and good versus evil. The book’s narrative structure also allows reader to see the story unfold from every character’s point of view. Generally, detective stories would be spoiled by this type of narrative approach, but that is not the case in Death Note. Though the reader follows the thoughts of both the protagonist and the antagonist, Ohba creatively filters these thoughts so that the plot still unfolds dramatically. Light only ever hints slightly at what his plans entail and L keeps most of his deductions and reasoning to himself.
            As Death Note progresses towards the halfway point, the story begins to fall victim to several over-complications. When more and more Death Notes begin appearing in the human world, the story begins to resemble those of other mediocre manga filled with coincidences and seemingly impossible events that the reader is not prepared for. At this point the plot definitely takes a turn for the worse in terms of suspense and ingenuity, and the reader is left to debate the benefits of continuing. 
            After a volume or two, Death Note does seem to pick up again, but with the advent of a slew of new complications and characters, the narration certainly needs to be enhanced for the story to continue making sense to the average reader. At times, rereading passages becomes a habit as the only way to follow the plot is to read it two or three times. However, the story does conclude with an intense and dramatic climax filled with everything characteristic of a traditional “nail-biter”. Death Note may seem confusing at times, but the story as a whole is worth getting lost in.
            The beautiful illustrations in Death Note are one of the highlights of the manga. They bring Death Note’s thrilling story to life through realistic depictions of the characters and backgrounds while reflecting the themes of the plot as well. One of the most amazing things to witness while reading the manga is Takeshi Obata’s, the artist, ability to bridge the worlds of reality and fantasy through his artwork. Although shinigami, with their ghastly faces and bodies, such as Ryuk have little resemblance to humans, they seem to blend in with the rest of the human world in Death Note. This is achieved by personifying these fantasy characters through realistic facial expressions and interactions between the shinigami and the real world. For example, nothing makes Ryuk seem more real than seeing his desperate face as he begs Light for an apple and then ravenously gobbles it down with great satisfaction.
            Obata creates through his illustrations an authentic Japan that the reader can almost step into and experience first-hand. Although Death Note takes place in a completely black-and-white world, the detailed backgrounds and objects make up for this lack of color. The level of detail seen in everyday things such as newspapers, computers, and the city of Kanto itself is almost enough to convince the reader that a Death Note could truly exist in the real world. The author uses sharp, defined lines to draw the characters and objects related to the plot while implementing rougher lines and more shading to depict the environment, background objects, and even clothing. Thus, the illustrations forces the reader to focus on aspects of the comic that are important to the story while still providing a realistic backdrop to the plot. Emanata are used sparingly, but effectively in Death Note. Small sweat beads to represent nervousness and quick lines radiating from a character to represent shock are examples of how Obata can depict emotions through graphic symbols in his artwork. Furthermore, the addition of verbs that represent sounds such as “crumple”, “slip”, and “rustle” combined with onomonatepia such as “screech” and “splat” allows the reader to not only experience the world of Death Note through sight but also through sound.
            Besides providing realism to the world of Death Note, Obata’ elegant drawings reinforces certain themes of the storyline. One of the themes that appears throughout Death Note is the battle between good and evil. This is represented by the contrast between black and white or dark and light in the illustrations. An example is when Light and L are shown facing each other after their first intellectual battle. While Light is completely drawn in white, L is heavily shaded. This pushes the reader to believe that what Light is trying to accomplish is good, while L, the antagonist, is evil. Furthermore, Ryuk’s deep black clothing reminds us throughout the manga that in the beginning he did say to Light, “When you die… I’ll be writing your name in my note-book.”
            In conclusion, Death Note is a beautifully-drawn manga with a unique and original plotline that will have you constantly on the edge of your seat, awaiting the next move in the intellectual battle between L and Light. Although this is a shonen manga targeted towards adolescent males, Death Note’s complex plot often seems more suitable for adults. The mangas resembles an intricately woven web due to Light and L’s constantly intertwining plans. However, at some points the web just becomes too thick and it almost seems impossible to follow the plot threads. Despite this, Death Note’s realistic illustrations and thrilling plotline makes it a series that every manga and detective story fan should investigate.

Works Cited
Ohba, Tsugumi, writer and artist. Death Note. Eng. adapt. by Orangtangerine.tk. Trans. Masterkeaton. San Francisco: Viz, 2003. Electronic. Chapter 1.

--
Eric Huang

Michael Teng
Jack Shi
Justin Feng

House is the New Black: A Black Jack Review

The works of legendary mangaka Osamu Tezuka rarely go without praise, and his thrilling foray into the medical world with Black Jack is no exception. Tezuka is most known for inventing the modern ‘manga’ style, with his iconic serial Astro Boy. With his important contributions to Japenese animation and cartoon culture, he is commonly called the “Walt Disney of the East.” Tezuka draws from multiple sources for his manga titles, and heavily leans on his college degree in medicine to create the stories in Black Jack. The tales are written in the format of a series of short escapades. Each tale follows the protagonist, known to the world as the infamous unlicensed surgeon Black Jack, as he saves his patients from the unforgiving ailments that no other doctor could possibly tackle. Sporting a full black outfit and an ice cold countenance, his reputation could only be described as notorious; few people are appreciative of his extraordinary fees and condescending personality. Yet below the surface lies a warmer side of good morals, a savior whose work could only be diminished by the work of god.


The first volume begins with offering a perspective on the way Black Jack is regarded as a person, describing the events of the son of a wealthy business man whose reckless driving results in a catastrophic accident and admittance to a hospital. The son, being in critical condition, is in such a hopeless state that his wealthy father brings in Black Jack to save his beloved son. The story continues to explain how an innocent bystander who happened to witness the event was sentenced to death under the influence of the wealthy business man in order for Black Jack to be able to use the bystander’s body to save the real culprit behind the crash. This seemingly follows the general disregard for morals and values that people associate Black Jack with. Nonetheless, as the first story ends, we realize that Black Jack in fact switched the skin of the patient with the body of the innocent person, therefore allowing the innocent person to live and dealing the deserved justice to the guilty, wealthy man. More or less, the story of Black Jack develops as a series of these short, approximately 20 page stories with each one depicting a new medical miracle that Black Jack is called upon to perform. In the end, we learn many intriguing aspects of Black Jack as a person as well as his brilliant surgical techniques. In the end, each story serves as a moral lesson and the reader is left with the inspiring feeling that ensues after learning the way a seemingly dark character is able to shed light on the world.

Although Black Jack contains somewhat unrealistic feats of medical science, this does not deter the story from conveying a certain moral message. In the typical manga, readers enjoy the fighting and action such as in Naruto. In other words, people enjoy the climax of every chapter the most as expected in any reading. However, we believe that the most entertaining parts of each chapter were not from how Black Jack is able to save all of those patients. The beauty of each chapter is derived from the message that can be taken away at the end of every tale, while the action and suspense are still included in the mix.

It seems like the only flaw to this storyline itself is the incorporation of an irritating young side-kick. Ever since being transformed into a real human, Pinoko has only annoyed Black Jack in every subsequent adventure. We question her actual worth as an assistant as well as her intellect as a supposed eighteen year old. Although she looks like a three year old, her desire to be Black Jack’s wife and her absurd comments that convey this only detour the storyline from the medical mysteries and miracles that the reader is looking for. Simply put, we feel her creation was a mistake on Tezuka’s part.

Perhaps time is the only nemesis of Tezuka’s work. While his masterful storytelling and composition is arguably timeless, his art can only fall to the wayside as manga evolves through the years. While modern mangakas have slowly developed a unique art style in Japanese manga, Tezuka was known to have been highly influenced by early American cartoons, specifically those of Disney. Tezuka’s character design, such as the use of large eyes, is said to have led to the development of modern manga art styles, but a current manga enthusiast may be put off by Tezuka’s decades old art. Many may find it un-Japanese due to its similarity to early American cartoons rather than the modern manga style they are used to seeing, while others may find it simply overly childish and disorganized.
Furthermore, readers should be advised of the lengths to which Tezuka takes the premise of Black Jack’s profession. Tezuka enthusiastically portrays most of Jack’s cases in all their blood and gore filled glory: he is not afraid to depict the severed limbs and internal organs his gruesome operation scenes. These graphic sequences parallel those of gory horror comics, and may be nauseating for the light hearted.

After reading through the first volumes of Black Jack, we noticed multiple trends that we enjoyed and few unfavorable aspects of the manga. What really drew us in was how the individual stories grew to depict Black Jack as a very moral and thoughtful character, while still being thrilling enough to warrant further reading. While the art style and the persistent Pinoko may be distasteful to some, these are but nitpicks for another masterpiece deserving of Tezuka’s name. We definitely consider Black Jack a “must read” for anyone truly interested in manga, due to the impact that it and its creator had on the Japanese visual culture.

MW: A Children’s Comic for Adults

And we mean it. If this graphic novel was a movie (and it has been turned into one), it should be rated XXX. The story takes place in Japan in 1976, a time of global conflict and political tension. 15 years earlier, Michio Yuki, the main character, finds himself trapped on a small island with a teenage bully who would later become a Catholic Priest, Father Gerai. Gerai corners young Yuki in a cave and takes advantage of him, initiating a homosexual relationship between the two that continues throughout the book. MW, a poisonous gas created to inflict damage upon Laos and Vietnam, has accidentally been released onto the island, killing all of its inhabitants but sparing Yuki and Gerai. As the two realize that they are the sole survivors of this tragedy and prepare to leave the island, the gas affects Yuki, leaving him alive but robbing him of his conscience and moral compass. Gerai begins to feel responsible for the damage Yuki endures and vows to help him recover and gain back his morality, becoming his sole ally as the story progresses. The MW accident is covered up by the military, and the public never learns the truth about what happened. Fast forward to 1976, where Yuki has become an amoral serial killer, kidnapping and slaughtering innocent citizens and evading punishment by hiding in Gerai’s church while maintaining his low-profile job at a bank downtown. Without a conscience, he commits graphic atrocities without any remorse. He seeks vengeance on those involved with the MW incident, taking whatever extreme actions are necessary to get closer and closer to the truth; he disguises himself as the opposite gender, tortures, rapes, and murders those who stand in his way, and manipulates Gerai into becoming his accomplice. Through MW, Tekuza explores dark, adult themes unlike those found in any of his other books.

It’s hard to image such a dark piece of work came from Japanese mangaka Osamu Tezuka. Throughout all of his works, the genres are very diverse. One can easily observe this by looking at Astro Boy. This famous and beloved superhero tale comes nowhere near the violent and shocking nature of MW. Nevertheless, Osamu Tezuka has been a very influential figure throughout the Manga universe. After all, he was the founder of the very distinctive large eye style. He had received most of his early influence and creativity from his mother and the world around him. When he was very young, she told her son to use the surrounding skies as a source of ideas. However, the influence of his artistic style came from the very popular animation of his youth. This included cartoons such as Mickey Mouse and Betty Boop. Tezuka’s manner of drawing can be vividly recognized regardless of which work a person looks at. His general, unique way of drawing a person creates a very cartoon-like and unreal perception by the viewer. If one were to look at the overall artistic style of Astro Boy, they would clearly and quickly see that all of the characters have very cartoon-like features. However, the different style of MW allows for the characters to look less like cartoons and more like people. This greatly helps make the story, as a whole, a more thrilling and believable experience.

By “thrilling” we mean “borderline disturbing.” In two volumes, Tezuka-sensei brings up many controversial topics that still exist in the world today: kidnapping, murder, rape, bio-weapons and their development, church versus state, bestiality, sociopathic behavior and human nature. The blunt manner these topics are brought up within the book makes one think more than twice. The story starts out with a kidnapping, which leads immediately to murder followed by more murder, rape, and bloody carnage. Perhaps it’s us as westerners that are more sensitive to rated R material, but it’s more likely this is the inner mind of Tezuka questioning our own moral standards. Are we able to sympathize with the obviously insane serial killer Yuki because of his past? Or Father Gerai for his decision between religious duty and the law? Do we fully grasp the devastating results of bio-warfare and the hundreds of lives lost? How do we determine right from wrong in a world where everything is shades of grey? And can sociopathic behavior be justified? Wherever our personal opinion lies, we cannot deny this cold reflection of history and the implications that inhabit Osamu Tezuka’s world of MW.

Despite the disturbing storyline, devilish characters, and morally unstable plot, we still recommend this book. Why? Not because it’s “life changing”, or “created by a famous mangaka” – but because the four of use can’t tell you what you like. So go ahead and pick up a copy of MW. Take it for what it’s worth.

--
David Chatman
Katie Kramer
Rafael Rodriguez
Claire Zhang

Full Metal Alchemist by Himoru Arakawa: A Review

Full Metal Alchemist (FMA) focuses on two brothers, Edward and Alphonse Elric, who lost their mother to a rare illness and are unable to contact their father who's been away. To fill this void in their lives, the boys attempt the most forbidden of alchemic crafts: Human Transmutation. Their failed attempt left Edward with only two limbs and his brother's soul bound to a suit of armor. Becoming agents of the government, slaves of the military-alchemical complex, they use their unique powers to obey their orders, but also to find a way to restore their bodies. They hear news of and are determined to find the Philosopher’s Stone, the only way they can get their bodies back, but others are also searching for the stone and will do anything to get its power.

In the first volume, Edward and Alphonse’s exploits range from thwarting the machinations of a fraudulent and ambitious priest who abuses the faith of his oblivious town to cunningly extracting an impoverished mining community from the exorbitant clutches of an oppressive official and dealing with a train-hijack situation. The second volume teaches us of the many types of alchemy in the world. Edward's commanding officer, "Flame Alchemist" Roy Mustang, can control fire. Mustang introduces the brothers to Shou Tucker, the "Sewing-Life Alchemist," who specializes in the most difficult alchemy of all biological transmutation, the ability to alter the tissue of living things. Shou invites the boys to use his library, and soon they spend long days at the house studying and playing with Nina, Shou’s daughter, and his dog. As the days pass by, the Elric brothers are ignorant of the pressure mounting on the researcher. With his assessment is coming up, and his position as state alchemist on the line, Tucker desperately transmutes his daughter and dog to create his findings, similar to what he did in the past with his wife.

As Edward broods over Nina’s fate and the meaning of alchemy, a new menace makes an appearance. A murderer, known only as “Scar” for the x-shaped mark on his face, is targeting state alchemists and brutally slaughtering them. During a run-in with the ruthless killer, both Ed and Al are damaged, and rendered unable to resist his attack. To save his little brother, Edward is on the verge of submitting to Scar’s assault in exchange for Al’s life. Right in time, however, Mustang and his troops arrive to save the day. During this ensuing tirade by Scar, we learn that he believes he is an instrument of God, and he deals divine judgment to unholy alchemists. In addition, he’s a member of a persecuted race that the government tried to systematically wipe from the face of the earth. The action lets up as Ed, Al, and Major Armstrong head to repair the damage caused by Scar. They realize that no matter their power, alchemists are still human. When a mysterious killer starts stalking state alchemists, no one can escape his vengeance.

The theme of the comic was established by the quote found on the first page of the first volume: “One that does not sacrifice anything cannot achieve anything.” This quote stands out through its demonstration of the author’s main idea of the book, recurring throughout the first two volumes. The theme is that the idea of alchemy, unlike magic, follows the law of even trade. This theme was seen immediately as the Manga started. Due to their attempts with human transmutation, Edward and Alphonse both paid dearly, one losing an arm and a leg; the other became a soul locked into a body of living iron. Edward becomes a State Alchemist, referred to as “a dog of the military”, in order to use the extensive resources available, such as replacing his missing limbs with automail.

Other characters apart from the brothers also experience this law, such as Shou Tucker, the Life-Binding Alchemist. He sacrifices his family and ethics in order to achieve in his research. This theme contributes to the overall work by sending a message or moral to the readers as there is no argument in this series. The theme’s lack of subtlety, as one clearly sees it on the first page of the series, along with its frequency and continuity in the volumes makes it effectively unforgettable and perceptible to all readers.

Arakawa undertakes an open narrative style in this series as the reader is omniscient, as well as many of the characters. He includes great battles, clever twists, interlocking plotlines, and memorable characters that will stand up for what they believe in, whether good or bad. These volumes provided a satisfying balance of all those elements, and do it in a style that is visually exciting while still being easy for the eyes to follow. Whether it involves an all-out brawl, an urban gunfight, or some careful sneaking through the underground, the events in this series continue to move with forward momentum—a momentum that will ultimately lead to the group branded by the symbol. The game is in full swing and the final goal is in clear sight, but how our heroes are going to get there is anyone's guess.

As for visual elements, the style of Fullmetal Alchemist is semi-realistic and detailed. While no one could mistake the drawings for real-life pictures, we see shading, three-dimensional images (well, two-dimensional images with depth), strands of hair, and shadows. Sometimes, to better depict emotions, the comics switched to a very simple style. The flat, outlined, basic drawings contrasted sharply with the rest of the panels and served well to send a message that is difficult to put into words. In our opinion, the simpler drawings portrayed emotions and ideas more effectively than detailed drawings because the reader could relate to the images easily. As Scott McCloud noted, an undescriptive character can relate to a larger audience. These “breaks” from the typical drawing style provided comic relief and helped us relate to the characters.

We also noted a lack of focus on scenery. We are always given a general idea of the setting, but most of the panels do not have a background as a realistic-style comic might. Instead, the characters are usually surrounded by shading, representing the lighting. Close-ups of the characters’ faces and interactions allow more of a focus on the plot rather than specifics about location. We liked this technique because, with fewer details, the comic was fast paced. Sometimes, if a graphic novel is too detailed or too realistic, the reader becomes overwhelmed by the sheer amount of information to take in. The use of symbols to portray emotions is an element of Manga implemented in this comic that we really liked. Flowers represented cuteness or sentimentality; water drops depicted sweat, exasperation, or exertion of effort; little clouds showed panting, sighing, or heavy breaths; four-pointed stars showed up around a person who was feeling confident or proud of themselves; and little hearts appeared at the ends of speech bubbles when Edward Elric was being particularly sarcastic or cheeky. These small indications help us understand how a character is feeling or being influenced in addition to the typical clues presented by facial expression, etc.

Yet another visual element is the use of runes and symbols for alchemy, each alchemist with their own. The Elric brothers have a symbol that appears on Edward’s clothes and Al’s armor that looks like a cross fused with a question mark topped with a crown and wings, and Colonel Roy Mustang, the “Flame Alchemist,” has a symbol of triangles, a salamander, and fire encircled by a double ring on his gloves. These symbols are really cool because they give each of the main characters a crest that reflects who they are. For example, the Elric brothers are on a quest to find the truth about the philosopher’s stone in an attempt to regain their bodies, so their emblem resembles a question mark.

Graphically, FMA is not exactly stunning, but it is original and expressive. Arakawa has a gift for showing movement, with very subtle motions coming across just as easily as massive fight scenes. The characters' facial expressions are not to be missed either, with Edward having some of the funniest reactions whenever somebody mentions his short height. But what really earns FMA its place as a famous Manga is the story.

FMA's story is, to put it bluntly, one of the most engaging and well thought out that you can read. The reader can easily connect and sympathize with the Elric brothers. The first volume may seem a little formulaic, but don’t let that fool you. The story quickly goes through a series of twists and turns that will leave you aching for the next volume to see what happens. Arakawa's story telling is equaled only be his characters. There are no two dimensional characters in these pages. Everyone has a range of complex emotions, hidden feelings and ulterior motives. Edward and his younger brother Alphonse are mentally and physically unlike most early teens – both have uncanny statures and dabble in alchemy. While Al’s alchemy skill isn’t quite as good as Ed’s, he makes up for it with his attitude. Unlike his emotionally unstable brother, Al is the voice of reason that keeps everything in check. Together the two brothers make an unstoppable duo.

If that’s not enough, there are some fun extras at the end of every volume. A few short comics, notes from the author and a sometimes tasteless, but still funny "In Memoriam" for any characters that died in that volume. All this wrapped together in a wonderful package that any fan of great stories, Manga or not, should have on their shelf.



Full Metal Alchemist (Volumes I & II):

Publisher: Bandai

Price: 19.96 for both books together (9.99 each)


Review By: Sumana Vardhan, Cindy Angpraseuth, Bobby Baginski, & Luke Nayak

Wednesday, December 15, 2010

Travel Review

Travel Review

We begin Yokoyama’s Travel as three men stand in a deserted station, ticket in hand, waiting for their train. A shining silver bullet zooms past, and the doors open; the men board. As the train picks up speed, the men begin to walk the length of the train, looking for seats. They pass a multitude of different seating and people, ranging from rows upon rows of military-type men to pairs of empty seats in front of large windows. While they’re walking, they pass many people, some of which who watch the men with interest. They pass men in a meeting, two people sleeping, a woman sitting alone, and a man reading a newspaper depicting scenes of disaster and catastrophe as they walk through the train. Eventually, the three men find an empty compartment and sit down. At various points through their voyage, they look out the windows of the train. The sky varies from overcast to cloudy with beams of sunlight shining through, foreshadowing a rain storm to come. The train passes strange-looking landscapes, such as a mountain with a boulder at the very top. As the countryside rattles by, the train comes into a more urban area, filled with odd houses and buildings. However, it seems as though every building is deserted, and soon the train passes out of the village and back into the countryside. Another train passes by, filled with passengers, and the sky darkens.

A light rain begins and slowly gets heavier until the landscape through the windows become distorted. Soon it is storming and the sound is overwhelming for the three passengers. After witnessing lightning, the weather begins to clear and the passengers look through the window to see a gorgeous glistening lake. As they come to a stop near the lake, the passengers watch as military personnel exit the train and the station and as two new passengers enter the train and into the car that the three original passengers are sitting. The train continues to travel next to lakes and eventually enters a mountainous area, where they pass a waterfall, cross a dam, and journey through cliffy canyons. One of the original passengers closely observes one of the new passengers in their train car until the new passenger notices. Two of the original passengers smoke the cigarettes that were purchased at the beginning of the story. As the train travels through the mountains, they pass wild animals along with hunters and hikers.

After they pass through this mountainous region, they soon arrive at a train station and go through an urban area. They pass many apartment complexes, skyscrapers and a very busy highway. Our characters then pass through a densely packed mall and go up a ramp to join several other large trains. Just before stopping at another station our travelers see many railroads and various turns for each train to go. This station is much larger than the previous one; they arrive between platforms 19 and 20 with dozens of escalators leading up to the upper deck where there are people watching the trains arrive. One of our characters puts his book away and exits the train at this station and watches all of the new faces depart with the train. The train departs and passes through another highway as well as several cranes while there are about half a dozen trains flying by. They go by some painters and see a helicopter landing on a roof of a building near them. We arrive at another station and our characters exit the train and proceed to go to the upper level. Our original travelers walk through a nice little forest with a path in the middle to end up at a nice little body of water which seems to be their final destination.

In Travel, everyday occurrences are made to seem exciting and intense. This is so the reader’s attention is focused on the excitement of travelling as opposed to the usual interests such as destination and scenery. The reader finds themselves engaged in the vehicle’s architecture and odd looking passengers. Yokoyama’s art style allows for this. Also, the overuse of speed lines and odd shapes let the reader, for some reason, become more interested in the common events that happen in our own world more than the exciting, imaginary world he has created outside of the train. For example, Yokoyama gives multiple views of every action, and uses speed lines to intensify events such as a raindrops falling from the sky or lighting a cigarette. It is odd that the attractions should be the ordinary rather than the imaginary.

Throughout the novel, various themes are present as the protagonists travel on the train. Three major themes of in the story were the weather, architecture, and people, which help the readers put themselves in the story. During the journey, the weather continually changes from harsh winds to torrential rain. As a reader, I can picture myself sitting on the train and looking out the window and experiencing the weather. When reading the book, you can imagine hearing the sound of the rain as it hits the window and the howling of the wind. Furthermore, Yokoyama includes various types of Japanese architecture. The uniqueness of the buildings and sculptures helps us place ourselves in the setting of Japan and visualize the depth and width of the scenery. Lastly, the people that the protagonists encounter is one of the strongest themes that easily place the reader in the scene. Yokoyama distinguishes the supporting characters with one specific characteristic. The man with the sparkling eyes and the man with the book are examples of people who stand out in the novel. When we travel places, we notice people along our journey and usually what makes them stand out is a certain aspect. All in all, Yokoyama uses these themes to help the readers identify with the protagonists and picture themselves on train.

The artistic style employed by Yokoyama in Travel is one of extreme simplification. Most objects are so simplified, that they become abstractions and at some times are unrecognizable. For example, the faces of the people on the train are so simplified that there is absolutely no emotion visible, and the characters become almost indistinguishable. One review by Publishers Weekly states “Everything and everyone is abstracted until nothing is left but a few identifying features; some sequences, as when the train passes through a rain shower, are almost pure pattern.” This level of abstraction results in a very aesthetically interesting novel, as a significant portion of the reader’s time is spent trying to figure out what is going on. Another major point of Yokoyama’s drawing style is his employment of motion lines. He doesn’t specifically try to blend the motion into smooth transitions; instead, he uses jarring, hard lines to indicate motion.

As a Western reader, even after familiarizing yourself with style of the book and the fact that, staying true to Japanese style, one must read each page from right to left instead of the traditional Western left to right, the story stills seems confusing. It’s almost as if we’ve missed something along the way. Maybe it’s because we are not used to being content in the travel of life and are merely focused on our destination, but reading a story about riding on a train leaves us feeling a bit empty and simply saying “So what?” If you are reader looking for a challenge in comprehension, looking to slow down in life and enjoy the simplicities, or merely looking to try a new style of reading, then Travel is the book for you. Otherwise, I’d avoid it completely.

Works Cited

Publishers Weekly. “Yuichi Yokoyama: Travel”. November 2008. Amazon.com. http://www.amazon.com/Yuichi-Yokoyama-Travel/dp/0981562205

By: Brittney Hanson, Brian Page, Lydia Matthews, Molly Pachay, Elson Yu, Lizz Knowlton, Amber Farrell

Monday, December 13, 2010

Children of the Sea by Daisuke Igarashi

Children of the Sea Review

For our manga we chose to read Children of the Sea by Daisuke Igarashi. We liked the novel as a whole for its beautiful pictures and mysterious storyline but as a whole we felt the novel felt slow due to the fact that it is merely the introduction to the series where it introduces the plot line.

The Children of the Sea is about a rough tomboy girl who has trouble making friends, who meets two unique children, Umi and Sora, and uncovers a few mysteries of the sea, revolving around glowing lights and “ghosts of the sea”. The manga begins with a woman on a boat telling her grandchildren a story. We assume that the woman is Ruka, since she states that she is in her story and immediately following after we follow around Ruka on her adventure. In the beginning of the story we learn more and more about Ruka. She is very passionate about Handball, but in the very beginning of the story she is kicked off of her team because she pushes another girl after the girl had stepped on her foot. She is very distant to her mother, although her mother is the only parent that she lives with, which is shown through the rarity of her mother’s face appearing in the comic, although Ruka does talk with her mother a few times, and how Ruka talks about her mother. After Ruka is kicked off of her Handball team, she decides to go to Tokyo to see the sea, where she meets Umi, with whom she begins to make a close connection. Ruka’s father learns of her scuffle at Handball and offers her to work with him at the aquarium as a “punishment” for getting in trouble. Umi is often at the aquarium, and so Ruka sees him more often. Umi’s guardian is a man by the name of Jim Cusak, who shows up many times throughout the volume after Ruka’s meeting with Umi. Jim has been searching for people who think the same way as him, Umi and Sora, who we meet in later chapters. Ruka thinks the same way as them and also has shared a similar experience where she met a “ghost of the sea.” We learn that Umi, along with his brother Sora that we meet in later chapters, was raised by Dugongs. They adapted to their life when they were young. They became excellent swimmers and sensitive to sunlight (the sun dries them up, so they need to immerse themselves in water often). Another mystery that we learn is the unexplained glowing lights that appear on Umi and Sora when they swim in the sea. Spotted fish are attracted to Umi and Sora when they swim in the sea and eat glowing lights that fall from Umi and Sora. We come to believe that there is a connection between Umi, Sora, the mysterious disappearing fish, and the glowing lights. This mystery will most likely be further explored in subsequent volumes.

Children of the Sea Volume 1 can be considered a haunting manga. The narrative style makes this story seem like another world, mysterious, and hard to put down. The book starts with a mysterious woman wearing shades and a hat on an unknown boat in the middle of the sea. She starts the book with “I’m going to tell you a story about the sea”. This is the opening of the actual story. The reader is hearing the story of the mysterious woman. The mysteriousness of the woman is quickly captivating and the reader is suddenly drawn into the book. The story is told is chronological order except for the few excerpts where random people tell their stories of the mysteriousness of the sea. These excerpts indirectly answer the questions concerning Umi and Sora’s past. The different panel transitions used in the book brought a lot of closure to throughout the book. Closure is the logical assumptions that the reader makes between panels. It’s how we connect panels in the reader’s mind. Action – to – action and subject – to – subject are the two most popular transitions in Children of the Sea, Volume 1. Action – to – Action features a single subject during their progression of actions between panels. This type of transition brings about the most closure. (McCloud 70) Subject – to – Subject transition is when the scene or idea remains the same but between each panel a new character or object is the focus. (McCloud 71) Overall the narrative style of Children of the Sea really emphasizes the mysterious nature of the sea but overall, the novel.

Perhaps the most engaging part of this manga though is not the narration of the story itself, but instead the drawing found in the panels. The artist found in Children of the Sea is stupendous. Daisuke Igarashi combined a classical manga style with more realist elements. The background and people are something not common to either western or eastern comics. The background is both extremely detailed and extremely unique. Due to this manga’s focus on marine life, we see a lot of intricate drawing of different animals. Even pages that in most comics are simply there, such as the copy write page and page before the title page, have hidden treasures on them. Daisuke Igarashi adds delicate drawing of marine life and the sea on these pages which really showcases the beauty of the work he is drawing. We especially appreciated the table content which was made to look like an old map of the sea, complete with drawings of sea dragons. This style creates a world as soon as the reader opens the book, even though Igarashi’s strokes are short and resemble sketch marks. The lines don’t always completely connect, but they seem perfect for the novel. Even the characters seem extremely realistic. The shading and lines emphasize the difference of each character and makes them each look individual, making the story more real to the reader. The drawings as whole found in this manga are beautifully done and help create a realistic-looking world for the story. Though this manga maybe slow and doesn’t have a concrete plotline, the drawings and character development still creates a world of mystery and intrigue.

In conclusion, we can see the Children of the Sea is an original piece. The story is one which readers can easily be absorbed into because of its ability to lure in readers. The manga can be considered slow and doesn’t have a solid plotline but the illustrations create a beautiful work of art. Overall, Children of the Sea is a book that must be read.

Works Cited

McCloud, Scott. Understanding Comics. New York: HarperCollins Publisher, 1994. 70 - 71. Print.

By: Haley Ramirez, Saniya Rattan, Monica Kozbial


Saturday, December 11, 2010

Nausicaä of the Valley of the Wind by Hayao Miyazaki

Nausicaä of The Valley of the Wind by Hayao Miyazaki illustrates the implications of war and the aftereffects of a devastating ecological disaster. In this manga, excessive industrialization has polluted the Earth: most of the Earth is covered by a toxic forest of mutated insects and plants that release a deadly miasma. Humanity clings to survival in small pockets of the land, often fighting over the scarce resources that remain.
The story follows Nausicaä, the princess of the Valley of the Wind, as she prepares herself to lead the kingdom in the future. Able to communicate with animals of every creed – even the mutated insects of the forest – Nausicaä seeks a peaceful coexistence between the different kingdoms and nature. However, when a world war threatens to kill entire nations, Nausicaä must lead the Valley to battle before the rest of the Earth is rendered uninhabitable.
In the narrative, character dialogue and panels are weaved into a rich tapestry. The story itself seems a bit too reliant on words, as most of the story is told through dialogue and caption rather than through the actions of the characters. While the illustrations add to the story, they seem rather independent of the narrative. We felt that if some illustrations were missing, the dialogue would be sufficient to carry on the story.
Furthermore, we thought the plot moved slowly compared to the plots of other manga, which is not necessarily a bad thing.  It encourages the reader to linger on each panel, which facilitates the understanding of the dense plot. Rather than rushing through the plot and making the majority of the content about gore and battle, the manga is balanced and supplemented by these extensive drawings of nature, trees, spores, mists and creatures, and it allows the readers to immerse themselves into the story of the Valley of the Wind.
Given the post-apocalyptic setting of the story, we were led to contemplate the consequences of our actions in the present world.  Miyazaki was concerned about the rapid rate of Japan’s industrialization, thus he decided to set the story in a post-apocalyptic world which showed the consequences of industrialization taken too far and of humanity attempting to control nature rather than accept it.  This topic also led us to consider how we take the basic necessities of life for granted. The residents of the Valley have to fight for a livelihood, and their struggle made Miyazaki’s message clearer to us.
Despite the meandering plot line that drew us into the story as if we were one of the characters, Miyazaki randomly inserted characters without introducing them until a few pages later, which made us feel alienated. It felt rather jarring, and made us wonder if we were supposed to know this new character as well as the other established characters seemed to know them.  However, this only occurred for minor characters, and it is only a minor complaint.
We believe Miyazaki’s style of drawing is unique, and compliments the story being told. Miyazaki drew the manga on paper larger than the paper used for traditional manga. The larger paper size allowed him to draw props, costumes, and backgrounds in more detail than that would be usually found in other Japanese manga (Schodt 277). The detailed backgrounds of the forest and other places often dwarf the simply drawn human figures, conveying his message visually that humans are small compared to nature. The level of detail draws the reader’s attention to the background, and slows down the pace of reading. Miyazaki works wonders with his penciled illustrations.
Fig. 1. Miyazaki, Hayao. Nausicaä of The Valley of the Wind. Vol. 1. Japan: Nibariki Co., Ltd.,1983. 6. Print.

This illustration is a typical example of the detail that Miyuzaki uses  in his backgrounds.  In the bottom panel, he draws the human standing before the forest quite small to emphasize how puny mankind is compared to nature.

Miyazaki also draws the reader’s attention to the characters when needed by filling in the background completely with black, leaving the character the only thing visible in the panel.  When he wants the reader to pay more attention to the action in the story, he draws the panel with less detail. The reader is skillfully guided through the complex plot, which we found to be very helpful in understanding the story.
The layout of the manga is also more orderly than other Japanese comics.  All of the panels are boxed in standard style; there are no panels “bleeding out” on to the page, as McCloud would describe it. We thought that the standard style matched the panels because most panels had action-to-action transitions, and therefore there is no need for a lingering emotion.
Overall, we highly recommend Nausicaä of the Valley of the Wind because of its treatment of mature topics.  While the environmentalist themes are not unique, Miyazaki juxtaposes humanity’s struggle for survival with nature’s desire to cleanse the world. We are confronted with difficult questions regarding our place in the world. Miyazaki then deftly illustrates his story, complementing the plot.  This makes for a satisfying read that you will come back to again and again.

Works Cited
Schodt, Frederik. Dreamland Japan: Writings on Modern Manga. Berkeley : Stone Bridge Press, Inc., 2007. Print.



-Wen Min Chen, Wen Li Chen, Stephanie Cheng, Allison Morrow, Matt Koscielniak